![]() ![]() ![]() ![]() Reduces Wind damage taken on a multiplier Strength: 50% Duration: 3 turns Wind DEF Up. Separate from Damage Cuts., 50% Wind DMG Lowered Wind DMG is lowered Reduces Earth damage taken on a multiplier Strength: 50% Duration: 3 turns Earth DEF Up. Separate from Damage Cuts., 50% Earth DMG Lowered Earth DMG is lowered Reduces Water damage taken on a multiplier Strength: 50% Duration: 3 turns Water DEF Up. ![]() Separate from Damage Cuts., 50% Water DMG Lowered Water DMG is lowered Reduces Fire damage taken on a multiplier Strength: 50% Duration: 3 turns Fire DEF Up. Strength: 100% Duration: 3 turns Does not absorb Plain Damage, 50% Fire DMG Lowered Fire DMG is lowered One-Rift's Benediction All allies gain Rift's Benediction Absorbs some DMG to recover HP Max Usable The number of skills usable assuming MAX level and all Fate Episodes are cleared. Min Usable The number of skills usable assuming MAX level but no Fate Episodes are cleared. ![]()
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